package
{
	import flash.display.Sprite;
	
	[SWF(width="800", height="600", frameRate="30", backgroundColor="#DBDADD")]
	public class BillowTexture extends Sprite
	{
		public function BillowTexture()
		{
			addChild(Manage.mainView);
			addChild(Manage.container);
		}
	}
}